Fresh shots of ironic disaffection.

 

Archives.
02.03.02 - 05.25.02.

05.26.02 - 09.04.02.
 

Links.

Asidonhopo.

Brainslug.

Circumstance.

Clown Hall.

Cursor.

Jane.

Kudastan.

Monoblog.

Retardoblog.

Slumbering Lungfish.

Sunset.

Zen Calm Ink.

LUDIC LOG

02.11.2002

The role will be played by the attractive one. If you are not the attractive one, you will not be selected for the role. This is not your movie. There may be a part in it for you, but it is not your movie; you are the best friend, the boss, the ex-boyfriend, the neighbor, the other. The camera will not always be on you, and the way you see things is not how we will see them.

The film will teach us a lesson. This lesson will be about moral redemption, about the possibility of change, about the rewards of ethical behavior. Or possibly it will be about the punishment of evil, the downfall of the wicked, or the attractive but ultimately doomed life of the bad. The film will not be about diffidence or confusion or relativity, nor will it be about false perception or tragic error or frustration. The film will have things to say and will say them in a straightforward way, and will not play tricks with us.

The message will be clear and unambiguous. People will leave the theatre asking questions about specifics, details, and techniques. No one will ask questions about the overall meaning or message. The technique may be clever, but the cleverness will serve the story, and will not be done for its own sake. What will deliver the message is the skill of the actors, not the strength of what they say. Those who pay too much attention to the words, and not enough to the way in which they are said, are deluded and confused, and their priorities must be questioned.

The story must be told in a traditional way, or at least in a way that serves its message. The script must not subvert, confuse or insult the reader. There must be a beginning, a middle and an end, especially an end. The issues raised by the story must be universal, but in a positive sense, and all things must eventually be revealed. When the credits roll there can be no one still lost or hungry or wanting for love. An ending can be a continuation or a consummation, but never simply a turning away. Death may come at the end of the story, but it must mean something. Death must always mean something.

Previous Entry. Current Entry. Next Entry.

E-mail the Ludic Log.
Quote of the Day: "There is no way you can use the world "reality" without quotation marks around it." (Joseph Campbell)